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This saves what, 2 KB out of a 600M release? Seems not worth it. |
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At some point we may want to extend that package function anyway. For example we use I also want to check if the macos engine zip isn't expected to ship symlinks (the macos deps file is already know to do that), preventing 7z to dereference them would save file space as well. Right now when releasing the game I recompress all our dpk and zip files with my
This not only make our zip valid for |
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I forgot to mention in the PR description that the |
Zip format does not require to store directory to store files in a directory. Storing directory is only required for storing directory metadata (like file modification date, etc.) Not storing directories produces smaller zip files, the directories are automatically created when unzipping the files.
Zip format does not require to store directory to store files in a directory. Storing directory is only required for storing directory metadata (like file modification date, etc.)
Not storing directories produces smaller zip files, the directories are automatically created when unzipping the files.